Monetization

Market Research
Through the Grapevine – 3 Ways to Market Your Game With the Help of Your Player Base

East vs. West
Success Through Localization – A Look Into the Japanese Version of State of Survival

Market Research
The Rise of the Cookie Run: Kingdom – How the Game Managed to Multiply Its Daily Revenue by 10 in a Month

Podcasts
Episode 21: Concerts, collabs and KFC: The wonderful world of seasonal events in mobile games

Design & Features
Mobile GameDev Playbook: Deconstructions – Clash Quest

Design & Features
Three Reasons Why You Should Consider Adding Social Elements to Your Mobile Game

Design & Features
Charity Effort Through Mobile Gaming – 5 Examples of Games Giving Back

Design & Features
What Drives Success in 4X Strategy/SLG Games? Part 2
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