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Design & Features
How to customize your game for the Chinese market – Case: Archero vs. Baozou Daxia

Product Updates
November Product Update

Guest Post
Deconstructing Best Fiends Stars

Guest Post
Common Cultural Differences When Publishing Games In China

Guest Post
5 Key Takeaways From GameAnalytics’ H1 2019 Mobile Benchmarks Report

Design & Features
5 Things Mario Kart Tour Can Learn from QQ Speed and PopKart Mobile

Case Study
How GameRefinery Helps Guide Decisions At Rovio

Design & Features
Using licensed IPs in mobile games – 3 things you need to know
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